Tuesday, 26 September 2023

blender notes

 remove rig:

select mesh(triangle icons)

alt + P




center pivot to object

layout > top > object > set origin > choose




separate objects

tab to edit mode

select indiv vertex pts

ctrl P to select entire obj

P

separate by selection



change view

Z 1,2,3,4




create shortcuts

https://blender.stackexchange.com/questions/150283/v2-80-keyboard-shortcut-for-import-export-stl-files





oath keeper lowpoly and midpoly fbx is the same

high poly fbx not done yet




how to render trans + HDRI lighting

trans:

RHS > render panel > film > check transparent


lighting:

RHS > World panel > colour o (click the yellow o) > open > C:\Program Files (x86)\blender-3.6.0-windows-x64\HDRI

*mirror ball for equal lighting




saving:

RHS > output properties > output > choose location 





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