https://youtu.be/CqaWxg_mtCA?si=r_wngsetE1Hch2Jp
download and install tyflow
RHS > circle > create standard primitives dropdown> obj type > tyFlow
create
helpers(triangle) > tyFlow dropdown > tyIcon
create(confetti origin)
select tyflow logo
modifyer tab> open editor
LMB > simple icon flow > Event 001
in editor:
in event_001:
go to birth > add position, rotation, shape(only need rotation, others are there already)
select birth
RHS > birth >
start: 0
end: 1(takes 1 frame to grow)
total: 500(how many particles)
in event_001: select position
RHS > posn icon > pick > pick the icon
can delete the other one
add speed under position
select speed
RHS > direction > along icon arrow
icons > pick > tyIcon
CHECK reverse IF you want it to go UP
top > customize > units set up > us standard
RHS > timing > speed > magnitude: 20", variation: 70%
select rotation > RHS > orientation random 3d, 3, 0, 0
select shape >
back to max > RHS > create standard plane > make it the shape of the confetti, 4 segments each > select it
WILL LIVE UPDATE
back to editor > shape > shapes > add selected
remove the shape thats there by default
size > scale > 40%
select display > RHS > type: geometry(alrd)
ADD a 'slow' operator
velocity 3, 3, 3% (will adj velocity)
ADD a 'force' operator
RHS > built in gravity: -0.03(just gonna fall forever)
-3 will split into 2 and fall FASTER
+0.03 will fall for a while then go up
select speed:
RHS > divergence > 15(this will affect spread of confetti)
make timeline at least 400 to see everything
ADD another 'force'
RHS > built in forces > built in noise layer 1 (or w/o layer)> scale: 0.5=15
strength: 0.5(this is like wind)
select 'shape':
set scale to 100(will change size of confetti)
how to link to obj?
adjust the gravity effect or bind to object and then adj the timing
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