Thursday, 12 March 2020

HOW TO CONSTRAIN AND THEN BAKE PROPS TO HAND

HOW TO CONSTRAIN AND THEN BAKE PROPS TO HAND


-create two locators, one worldLOC, one handLOC

-move into position

-parent handLOC to hand

-go to chanel editor

-transitioning the pickup
--start frame - make it world:hand - 1:0
--end frame - make it world:hand - 0:1

-do same for the putdown but in reverse






BAKING

-select the prop

-edit > keys > bake simulation






now you can delete the controllers/locators

-select the objects

-edit > delete (sometimes backspace wont work)

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