HOW TO MAKE 3DS max viewport EEVEE "Style"
https://www.youtube.com/watch?v=Oc8aSyPVbac
MAKE SURE materials are set to realistic in VP
best to have physical materials
no composite
set VP to HQ shading
make photometric target lights
enable shadows
increase shadow map params (optional)
change to rectangles
make size about portrait size
reflections
press 8
make a HDRI map
*MAAAAAP not texture
check use map
[+] > configure viewports > bg
CHECK use enviro bg > ok
can adjust shadows and AO but i dont wanna
HOW TO MAKE BG ILLUMINATE SCENE(only in max)
turn off lights
add dome light
standard > skylight
skylight params > use scene envirrnment
if too dark, increase multiplier value(30 is good)
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